I changed the code so that each wall can have four individual wall textures and the image below demonstrates this! I decided to make some huts for it and I think it turned out great! In my last devlog I said that I was going to implement entities next. However, that turned out to be super hard and it drained all of my motivation so I decided to implement this in the meanwhile. I hope this explains why I have like 4 hours of coding in but nothing to show for it lol. I tried to use a bunch of resources for implementing entities but they’ve all been confusing and I really don’t wanna just copy code so if anyone has any advice on this it would be much appeciated. Anyways, I’m probably going to clean up the code and have another crack at making entities. I also kinda want thin walls as a option also soon.
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