Devlog 8: Objects and furnishings
As promised last devlog, I have added a few objects from my checklist. Some are for OS functionality and some are just to fill in the space.
The light
Based off the light design from the hit YouTube ARG “Summon House”, I turned the plain square on the ceiling into a lamp that reacts to the switch by the door. For the best effect, try enabling dark mode.
Dark mode?
In the lighting department, I also added blinds to each of the windows. Clicking them pulls them up and down. Each one down subtracts from the global light level.
A little context
You can now interact with objects through the context menu (right click). For now there is only one option: Delete. If you delete something, you can’t get it back. This includes the floor.
Things for later
The recycling bin, blue paper tray, PC and wallpaper are currently being developed. For now, they aren’t fully functional
Furniture
For now, there is a rug, an armchair, a desk, a shelf and a poster. I will be adding more later. I will add the ability to sit in the chair and use the shelf.
The deadline approaches
I am hoping to ship this week after I add in notepad as my first app. For now, you can check out this update at cookistudios.com/fps-os.
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