helo again!! it’s been a while, but I finally came back to this and added a bunch of stuff ^_^
the biggest one is puzzles. it’s a roadmap like chess.com’s, with 3 tracks: syntax (fix the broken code), complete (fill in the blanks) and typefix (fix the type errors). levels never run out, just like taskEngine.js. I wrote a tiny python interpreter (pyeval.js) to check the answers instead of loading pyodide, so there’s nothing heavy to download. there’s also a puzzle streak and a top 3 solvers for today / this week.
added:
themes: light mode, plus a custom theme maker where you pick your own colors (the old amber and cold signal presets are gone)
settings: sfx on/off + volume, CRT scanlines on/off, theme, cloud save with an optional google link, and a feedback form
will add:
daily challenge: one task a day, same for everyone, ranked by time. it sits on the main menu with a countdown, press D to play it
profile pictures: you unlock them by clearing puzzles and winning on different difficulties, and other players can see yours next to your name (the pixel art is still placeholder, I’m drawing the real ones later)
keyboard control: esc goes back on every screen, and ? shows all the shortcuts
sound effects: all made with the web audio api, no audio files
most of these are half done, I just have to finish coding some of the javascript files and make sure everything runs perfectly! it’s still not perfect but it feels way more like an actual game now. if you find bugs or have ideas, there’s a feedback button in settings, I will read all of them!! :3
i forgot to add I changed the game’s name from The Variable Game to Debugr.fun cuz kewler.. and I got domain ^-^
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