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10h 28m 42s logged

I’ve made some great progress on my beach volleyball game!

Now you’re actually playing on a beach! It looks a bit empty though… I’ll probably add more to it later.

I’ve also been working on making the game feel good. I added a bit of screenshake whenever the ball gets hit. I’ve also made it so that the camera zooms in when the ball gets hit up. There’s also a diamond transition and a score counter whenever a point is scored.

Finally, bug fixing! Originally, if the ball hit the top of the net, the AI would think that the ball had hit the ground and would stop playing, but the ball is technically still in play. To fix this, I changed it so that the AI would recalculate where to move if the ball has substantially changed its trajectory, i.e. the ball bounces off the net, so it lands somewhere that wasn’t where it originally thought it would land. Also, I encountered a pretty funny bug while making it so that the ball would spin when it gets hit. It turns out you shouldn’t make a 2D sprite rotate in ALL directions! (screenshot below)

Overall, I’m pretty happy with how things are going. I plan to continue polishing the game up as much as possible, so I don’t think I’ll be shipping for a while. Still, I think it should all be worth it!

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