Since the last post, I finished designing the worlds and added basic assets. For example, the 3rd world, which consists of human enemies, has an outpost, castle, tarps, and much more. Each world has its own theme, so it looks vastly different as the player goes through each world. Also, I forgot to record my 3d models, but I finished most of those as well. I only have 2-3 enemy models left. I coded the assets so they would only generate when the player accesses the specific world, so it takes up less space. I also improved the HUD, and added cutscenes throughout the game. Currently, the cutscenes are just text, but I plan to make them videos of the player interacting with the characters. I will also finish the rest of the 3d models and add NPCs that grant sidequests. However, the sidequests might be for another time. I predict that I am 80-85% done with the base game.
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