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Apollo Accord Update 4

     

What’s New

     

  • Lots of animations for jumping and shooting, all smoothly transitioning between movement animations.
         
  • More work on the environment. Showcasing the power of baked lighting.
         
  • Optimizations to improve performance. ~150k vertices in total, around 200 FPS on my Mac rn.
         

     

Next Steps

     

  • Expanding and detailing environment (mostly blocking, textures later)
         
  • Finishing up the main menu
         
  • Working on game characters & HUD
         
  • Animating the character model
         
  • DLSS? Maybe?
         

     

Quote of the Update

     
Don’t want to get close to C#
     

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