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Apollo Accord Update 4
What’s New
- Lots of animations for jumping and shooting, all smoothly transitioning between movement animations.
- More work on the environment. Showcasing the power of baked lighting.
- Optimizations to improve performance. ~150k vertices in total, around 200 FPS on my Mac rn.
Next Steps
- Expanding and detailing environment (mostly blocking, textures later)
- Finishing up the main menu
- Working on game characters & HUD
- Animating the character model
- DLSS? Maybe?
Quote of the Update
Don’t want to get close to C#
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