stardance has been extended another month! the new deadline is october 31 :)

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9h 45m 2s logged

Devlog #17

OpenGL integration

I spend the last couple days integrating OpenGL rendering into a couple of the projects, meaning the graphics will be a lot better and rendered on the GPU instead of being rendered on the CPU, as well as speeding up the demos because even with the added visual complexity, the GPU is just so much faster at rendering!


I made these changes of the main branch so that they would reflect on the website sooner, but git’s merge system is actually super good and it took no more than 15 minutes to merge the OpenGL rendering to the XPBD branch.


I’ve only migrated over the cloth and fluid demos, but they’re the ones that needed it the most, and it’s not too hard to add it to more demos after I’ve had most of the OpenGL boilerplate implemented.

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@andrewp_silker

boing