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DEVLOG #1 — boot, windows, particles
started from scratch today. single HTML file, no frameworks.
got the boot sequence working first — loading bar, status messages cycling through kernel init to desktop ready. takes about a second. sets the tone.
draggable windows next. three of them: Superposition launcher, a quantum terminal, and a clock widget. all drag, all resize from the bottom-right corner. window focus works — clicking a window brings it to front, title bar gets a cyan glow.
the thing i’m most happy with: the decoherence particle system on the desktop background. particles render in superposition — each one has two ghost positions offset from its core, connected by faint lines. they drift. click the desktop or hit the observe button on the clock and they collapse — ghosts vanish, coherence bar drops to 0%, then slowly recohere over a few seconds. the mechanic is trivial to implement but it’s the exact physics from the research. didn’t plan it that way. just followed the concept.
terminal is functional. rn 0.95 computes κ, T_H, and C(κ) live from the actual paper formulas (L = 2.1895×10⁻⁴). decoherence prints the scaling table. paper shows the DOI and key result.

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