I have been developing a browser based 3D space game called Space.gi where players can design and build their own rockets. The project currently includes the foundation of the user interface, player profiles, and the initial game environment. At this stage, I am still actively improving performance, as some parts of the UI are running slower than expected. I am also continuing to work on the character movement system, which is not yet fully implemented or optimized. My current focus is on improving responsiveness, refining gameplay mechanics, and building out additional features to create a smoother and more interactive experience.
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