Making an awesome godot game in which you control a rocket ship and you can basically do anything with it, currently i havent decided the direction i wanna take this game towards, i might make it into a demolition sandbox type game, a space exploration game, or a movement type game where you have to reach the destination, like that one cool math game.
till now ive achieved
- Rigid body rocket with its yaw and pitch controls
- An animated rocket 3d model
- A test scene with kennys prototype textures
- A particle style thrust system
In next devlog i might add sounds, explosions, and gasoline
Comments 1
dont crash it yo
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