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Welp, My Ship got rejected, hahahahha, not rejected but there were some changes requested and they were entirely reasonable and actually I’m amazed how much the shipwrights actually care about the people who are making these project. The main reason was because my ENTIRE CSS was just AI slop, and I know that we all hate AI but trust me, CSS is the bane of my existence, even though it is now I had to manually revamp the entire CSS and it looks sooo muchhh better, Istg if this gets flagged as AI I might actually quit lol. Anyways, the second change they suggested was updating the README, which I havent done yet but I will do soon (my exams are in 2 days, I have to study lol) and I guess because I didnt commit until like 50% of the project they thought my entire project was AI or something? In my defence it was my first time using github codespaces and since the code was saved I thought it must have magically synced with my repo or smthing lol. Anyways, the reasons were completely valid and let me list out the changes I made:
-Changed font from the generic typewriter to the Inter font, and sans-serif.
-Made HUD Panels almost invisible (they were protruding too much and felt distracting, I wanted to make the Globe the visual centre of the site so yea).
-Changed the Globe skin to blue marble, the NASA skin wasn’t very detailed it just had a higher resolution, the current one looks very good.
-Added a background image URL so that there is a starry sky in the background not a plain black void.
-Changed the top left HUD, did many changes, I found inspiration from stellarium, its basically a star tracking astrophotgraphy software, but its UI is like way too detail intensive, I took the transparent design philosophy from there and the rest I just fiddled with it until I liked it lol.
-Changed the 100 accents of blues I used, to a single steel blue #5D88AA4D, I decreased the opacity for borders to around 30% ish.
-I also reduced the size of the actually pass table to about 70% of its current size, it was wayyy too dominant on the UI, and I also added the accent colour there too. I completely removed green (except for the user dot).
-I made the satellite path thickness less because it was tooo thick, it didn’t look like an orbit, so I made it thinner and also made the satellite sphere smaller as well from 8 : 5 to 5 : 4, I dont know the units I just turned the number smaller lol.
-Next, I added a Hide UI button, the UI was very prominent on PC itself and on mobile it was just unbearable so I thought I should add a HIDE UI button so that users can focus on the globe (tho that’s not the point of this website but sure, it serves as a simulation too lol). I put it on the top right edge. On click, it just makes all the HUD elements transparent and set their pointer events to none so they can’t interact. That is basically it. I will be sure to completely remake the README I guess when I will get some time, right now, I gotta study.

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