**Devlog #7 **
A lot of stuff added so this time I’ll try to keep it short and concise.
- Gun model kickback on firing.
- Muzzle smoke on every shot
- Real travelling bullet projectile instead of yellow ray
- Bullet shell ejected every time you fire
- Fixed the weird bug with zombie not spawning at all.
- Fixed an unexpepcted bug where corridor lights worked facing one way but not the other. It was because of too many lights crowded into one area after duplicating the lights node to new added areas.
- Fixed the bug with bullets sometimes passing through the zombies without hitting
- Fixed the bug with the gun accidentally damaging the player
- Added extra damage for headshot
- Added head bob to player POV so it feels more natural
- Fixed the crosshair not being perfectly centered on screen
- Added a sliding door
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