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Devlog #14

I refined the main menu of SpaceGuessr to make the game mode selection feel cleaner and more polished.

I reworked the central menu card so it looks larger, more focused, and closer to a real browser game menu. I also improved the visual hierarchy by giving the mode area a clearer title and better spacing between the mode tabs, the description, and the start button.

Also, I polished the game mode tabs themselves. The active tab is now more clearly highlighted, while the inactive tabs are slightly toned down so the selected mode stands out better without making the UI feel too busy.

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