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1h 51m 7s logged

Dev log #2

update:

  • New jumping sprite/animation
  • Introduction of subjects to battle system(3 different type of enemies, and each weak to a certain subject)
  • New map generation, added buildings, trees, and fences
  • Elevated platforms that you can jump on are introduced.

Changes that need to be made:

The map generation definitely needs more work. I need to fix the clipping problem, and readjust the size variation limits of the assets. Sometimes the trees or buildings also generate WAY too close. There also need to add a way to get onto the platforms or increase the jumping height.

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