Dev log #2
update:
- New jumping sprite/animation
- Introduction of subjects to battle system(3 different type of enemies, and each weak to a certain subject)
- New map generation, added buildings, trees, and fences
- Elevated platforms that you can jump on are introduced.
Changes that need to be made:
The map generation definitely needs more work. I need to fix the clipping problem, and readjust the size variation limits of the assets. Sometimes the trees or buildings also generate WAY too close. There also need to add a way to get onto the platforms or increase the jumping height.
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