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9h 34m logged

NYX DEVLOG MUHEHEHEHHE :muhehecat: (NO IDEA BOUT THE INDEX)

sorry for being dead for so long. i was busy with irl stuff

The Simulator is ALMOST done yay :3-blahaj-spinning:
I made the GUI for yall (the program is not user friendly :Sadly-no: ) and now the simulated data can FINALLY be saved into .json and .csv and some boring physics shit

heres the run down:

Physics

  • World frame inertia calculation. i CORRECTED THE INERTIA TENSOR TRANSFORMATION :yay: so that angular momentum and rotational dynamics use the inertia tensor in the world frame
  • Rotational Dynamics :rotatingparrot: used the rigid body rotational equation
  • normalised the intermediate RK4 orientation states (so yeah lots of attitude control yk)
  • paraboloid COM and hemisphere COM were straight wrong as i found out so they are fixed now respectively

GUI

added a workbench/gui for the whole program (I HATE this)

and in the repo i added the Read Me after two gazillion years :pog:

ill say Nyx (the simulator) is done and i can ship it FINALLY after so long and start working on the paper FINALLY. btw the BEANS SHALL PREVAIL

some things

the 3d geometry visualization doesnt work with the gui stack so ill have to fix that and the parameter sweep doesnt work any bit. these things ill have to do before the first ship and besides ill say the same is pretty good and completed :happy: :thumbs-up:

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