Devlog - 01
This project is a remake of my first C++ project, which was an electrostatic particle simulator. This time, I’m looking to do a bit more - the simulator will have multiple modes which can be switched on or off, and instead of trying to reinvent the wheel by making a GUI with raw SFML, I’m using ImGui and binding it to raylib for the particles.
So far, I’ve spent multiple hours (I started before linking the project) setting up the project with CMake, an install wizard, and external libraries. Additionally, so far I have implemented the ability to toggle gravity and the simulation, and there is a button to toggle electrostatics, even though electrostatics are not implemented yet.
I also have a menu for spawning new particles, an about page, and a menu for editing constants (like gravity).
Comments 0
No comments yet. Be the first!
Sign in to join the conversation.