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8h 8m 31s logged

Cirqmon Devlog #11

So Guys, I have finally finalized the Cirqmon Playground UI.

I replaced the old glassmorphism theme with a rougher, more irregular visual style. Earlier I got feedback that, the old layout felt cluttered because the quantum gates were spread far apart and Due to Space Background and glassmorphism, it looked like Vibe coded. I have now grouped all the gates together in one place to make the interface cleaner and easier to navigate.


Here Is what I changed:

  • Removed the Home button. Clicking the Cirqmon logo now takes gets back to the home page.

  • Updated Playground icons with Animal GIFs to give it more lively and engaging appearance.

  • As mentioned above, reduced the use of glassmorphism to due to flickering issues and implemented like hand drawn solid color based UI.


Attaching a video Snapshot so you can see changes made.

also, The README is the only major task left. Once that’s finished, I’ll be ready to ship the project!

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