Started working on Liable for Damages 2.0
Devlog #1
Started working on better settings, mostly just things for volume, fonhts, and scrolling things. Whipped up some basic sprites in aseprite and took a day to implement them and figure out bugs, which were very annoying, mostly just related to button sizing. Had to mess around with Godot’s “containers”, for the first time, and it was quite bad, I’ve got some more work to do before I can get the sliders to work, but I’m close!
Next stuff’s:
-format sliders
-start creating settings related to different busses
-create saves for the sliders
-implement button to change font
-make font-changed labels for all maps ![]()
-do bum ahh drivers ed instead of W Stardance 
I’ll hopefully release 2.0 within October, and I’mma try and devlog more!
~Wil
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