as you can see in the last devlog the tournament said in it is starting
right now!
this is a speedrunning competition in my 1 level demo game(very early in development) in that game you cant even die yet so go wild
press r to restart + finished the end gui + fixed some score calculation
bugs
the winner will be the one with highest score by the end of the 24
hours/2:30 pm utc or the first person to reach a perfect score and he
will win being inside the game + in the next devlog
itch.io: https://idotweaks.itch.io/the-way-to-tealjust-kill
my discord: swiftfishi3
my slack: loveTheGodotDeveloper
(if there will be any edits i will put them here)
for now take a look at my fastest run(you have to wait a bit and its
mid development)- runs can only be in the current build in itch.io
C++ compiler exploding because of one missing semicolon 💀
Next, I will work on the Settings app.
Then you can change and create themes! wow
Many different display features:
And I also added some new themes!
PS the display looks too bright on the photo
I hope you like it )
The Tailwind theme is working!!! Currently each theme has 3 Tailwind pallets - surface, primary, and secondary.
P.S. - It looks much better irl
coded a buggy tailwind theme generator (some colors are to bright, others to dark 😭😭😭)
The Main screen is ready! And themes are working. (this is just a test theme ik it looks terrible)
Today, I was remaking the entire font system.
I created my own FONT class, and used it to load new fonts.
Now The Picolator has nicer fonts )
Fixed the Font rendering!
New features ->
Coming up ->
Remaking the font rendering (and failing)
Ahhh why did I spent some mucb time on this…. (added a UiDraw class, and redisigned the structure)
Alpha support added! (And other technical changes)
Building the basic app structure! And a quick display demo.
Created a TestApp for different tests )
Created a Display class for rendering and drawing. (just a wrapper for a C library).
Next I am going to work on the UI logic.
Finally got it running on cpp! (Yes i gave up on learning c)
So I somehow got the display test working… I already hate C
setting up the project!